Not updated this year so far so thought I really should since its partly for a module. :)
First of all Personal Project. I have modelled and mostly textured the ravine part of the track. I have also modelled the obstacles and dynamic objects that will be in it. They still need to be textured and animated tho.
Using tileable textures for the main part of the ravine although I've yet to see what they look like with the toonshader.
One of the dynamic objects will be a flock of bird, I've modelled a very low poly bird.
What I've got to do next is start modelling the hades side of the track, finish texturing and placing all the objects in the ravine.