Saturday, 28 November 2009

Lava!


With the help of a tutorial found by one of the CGT guys, I created a lava texture that might be useful for icarus game. Not the best render, and think some of the settings need changed to get it looking better but it's just a test. Spending the weekend concepting enviroments for the game.

Also been attempting to get my enviroment into XNA and failing...

Wednesday, 18 November 2009

More Adv Int Stuff



Just been modelling random objects to place in the enviroment. Just need to see if I can get it working in XNA.

Tuesday, 10 November 2009

Diver, Rigged


Monday, 9 November 2009

Character











Finished uv mapping, left the textures on uni computers :(

Thursday, 5 November 2009

Crit Week

Crit week again :(

What  I've got done so far :

  • Adv Interaction - Character modelled and uv mapped, in the process of rigging. Enviroment halfway modelled.
  • Adv Visulisation - Behind on this as originally my character for adv int was going to be for my animation. Haven't started modelling my character yet and I need a clearer idea of the story
  • Screenwriting - Not much, hate writing so im kinda avoiding it. Think ill just use the script for this module for my animation in Adv Vis.
  • Personal Project - Been working a lot on this over the past week. Got quite a few character sketchs and I've just finished doing some concept art for the enviroments and level design for our meeting tomorrow.